QLMesh 2.0

Current version (1.1) is using Mesa3D for offline rendering, but somehow I not happy with this solution. The new build is using OSX built-in support for COLLADA/ASE format - this much more convenience in daily use.

QLMesh can preview quite large models (probably event bigger in version 2), still there is a QuickLook memory allocation limit 120MB:

QuickLookSatellite[2904]: [QL] Using too much memory (183 MB), hit critical threshold (120 MB), exiting immediately to clean up.

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